namespace IQIGame.Onigao.GamePlay
{
    /// <summary>
    /// 关卡buff操作类型
    /// </summary>
    public enum LevelBuffOperationType : byte
    {
        None = 0,
        /// <summary>
        /// 添加
        /// </summary>
        Add = 1,
        /// <summary>
        /// 移除
        /// </summary>
        Remove = 2,
        /// <summary>
        /// 增加堆叠层数
        /// </summary>
        AddStack = 3
    }
}
